It’s rare to see a town so eager for our help, even one with a known goblin presence. The barbarian is all for going in and wiping them out, but I think something’s going on, something worth investigating. The stolen livestock makes sense – even goblins have to eat – but why would they kidnap an alchemist, of all people?
This is a system-agnostic dungeon designed to slot easily into whatever kind of campaign you might be running. Use it as a goblin settlement, a random wilderness encounter, or a challenge between your party and that healing break they’re so eager for.
Contents: 1 double-sided adventure and 1 full-colour map
This product is produced by Caesar Ink and is priced at $0.50
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