A setting for Quest that sits at the point where Doom Patrol meets Studio Ghibli…
The handbook includes:
10 treasure cards (from a steed with a sarcastic curse to a glove that reaches into minds)
10 location cards (from living shards of libraries to permanently ablaze arcane museums)
15 creature cards (from tears in reality easily mistaken for insects to three humanoid essences all sharing the same trenchcoat)
10 ability cards for the original Arcisan role (from manipulating the butterfly effect to binding one person to another’s reality)
5 adventure hook cards (from stolen skies to plants growing from party members)
The Shakersfall Handbook is ideal for any group that wants to tell stories in a world that is by turns bizarre, heartfelt, fantastic and absurd.
The pdf version is not necessarily compatible with screenreaders; if you require a plain text version then forward your email receipt for the adventure to email@example.com and you will be provided with a plain text copy of the adventure.
Shakersfall is an original setting, created for the Quest system using material from the Quest Creators Resource. The Quest Creators Resource by The Adventure Guild, LLC is licensed under CC BY 4.0. The specific licence under which this supplement is published can be read at the Quest website.
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