24xx shine

Be a journalist, a beat cop, a bootlegger, a card shark. Even a labor organizer! Charge head first into the challenges of Prohibition and come out on top or get knocked down. 

This module does not model the inarguably offensive aspects of Prohibition-era America. That subject matter can be explored, or not, according to your table’s interest and comfort. The value of such exploration is disputable.

Rules and Characters Jobs and Twists

Based in Jason Tocci’s 2400. Use different sizes of skill dice to roll for degrees of failure or success when you take risks. Randomly generate jobs to be done, places to do them, and contacts who aid or oppose you.

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