2400: Tempus Diducit

They call it the Unraveling. Or they will, anyway. Hard to say with time travel. Too many trips, and timelines begin to fray at the edges. Most folks just struggle to adapt to this broken world. Some exploit it for their own gain. But for others — the warriors, investigators, and agents of change — there are wrongs to right, paradoxers to catch, and a glimmer of hope of fixing this mess.

Tempus Diducit is a super-slim, self-contained, lo-fi sci-fi RPG about a world where every era is happening right now. It’s inspired by every bonkers, kitchen-sink roleplaying game you’ve ever shaken your head at. It’s built with the same rules as the free 24XX SRD, and encourages you to bring in characters made from any other 24XX game. It’s 3 pages and a cover, fitting on two sides of a letter-sized page.

What is 2400? 2400 is lo-fi sci-fi. It’s centuries in the future, and it’s a decades-old modem that screams like a dying robot when it connects to the net. It’s a space ship with an FTL drive, artificial gravity, and a flickering display you gotta tap a few times to see the jump coordinates. It’s hacking something together with whatever cheap materials you have on hand, ignoring the rules until you need them, banging out something that might not sound finished, but definitely sounds fun. It’s a series of micro RPGs that might all be in the same setting, unless they aren’t.

Cover art is CC BY BEEPLE (Mike Winkelmann)

This product is produced by Pretendo and is priced at $2.00


This is an affiliate post