Death at Djurmivikka

The city of Kovokimru is the center of civilization on the dangerous arctic continent of Fenrilik. Aside from access to a wealth of local resources, Fenrilik controls the only reliable, permanent bridge across the Tobor Gorge. This means that travel and commerce from the western
portion of the continent is performed at the whim and under the control of Kovokimru. Many settlements in the west resent this arrangement, especially the lumber-producing industry in Juroj.

Death at Djurmivikka is a short adventure for 4-6 characters of levels 3-5 that introduces this conflict through an act of sabotage in the largest inn in Kovokimru. As the adventurers prepare for an evening’s rest, the patrons of the inn are trapped inside and attacked by monstrous, soul-eating undead.

For use with Frostlands of Fenrilik

This product contains an art-free version of the indesign files for community creator use and reference.

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