As you travel through the snow for the third day, huddled and barely paying attention to your surroundings…
… No, we’re keeping watch! I want to roll Perception! What do I see?
Let me roll on the encounter table, I had it somewhere… Uh, you see 1d6 goblins hiding behind that tree.
Now, imagine you don’t have to do that.
What is Wayfarer’s Deck?
This series of 50-card decks with encounters, wonders, mysteries, puzzles, and findings provides a convenient way of creating engaging situations for the players. Instead of rolling for random encounters, pick a card (or draw one at random, or roll a d100 and divide the result by two – whatever sounds like fun for you) and let yourself be inspired.
The cards introduce a variety of encounters and don’t dictate the solutions. You’re never forced to fight whatever you’ve found, and the player have a full agency to do whatever they wish. There are no stat blocks and no answers to the mysteries – you’re free to take the situation wherever the inspiration takes you.
The cards are setting-agnostic and compatible with any fantasy game, solo or in a party play, with or without a game master.
Take a look Under The Canopy
Under The Canopy deck takes you on the adventure into a dense, overgrown jungle. From venomous snakes to orchid hunters, secret temples, living fossils, disgruntled monkeys, chatty birds of paradise, giant spiders, mushroom people, ghosts, mysteries, and puzzles – this deck holds 50 encounters that will keep you entertained as you walk through a tropical rainforest.
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