Driven out of the Feywild, a group of fey have descended on the village of Laret Crossing. With a plague of pranks and inconveniences, they are terrorizing the people. They cry out for heroes who can rid them of this terrible curse.
This is an adventure for a party of 1st through 3rd level characters that focuses on conversation and negotiation. It is perfect for introducing and exploring the Social Interaction rules in the Dungeon Master’s Guide. Have your players flex their social skills to intervene between mortals and the fickle fey. Can they make peace with the fey, or will they have to drive them from the village?
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