The tiny port town of Brittenborough has a big problem: not one of the flea-bitten, salt-crusted sailors of the local fishing guilds are willing to risk putting out to sea to deliver a shipment of sugar, tea and rum to re-suppy the most famous ship in its fleet.
For the players: the local council have begged you for aid, so you’re going on a supply run to ferry a few barrels to a ship that is probably haunted. There is hazard pay on offer and riches to be had. It’s very unlikely that you’ll end up being eaten by a ghost whale from the hells – but only because there’s a real chance the crew will mutiny before you ever make it to open waters.
For the DM: oh boy, do we have a treat for you! There’s a huge whale at the end, and it can sink boats and eat player characters!
A Dungeons & Dragons one-shot adventure for characters of first level.
For use with the fifth edition Player’s Handbook and Dungeon Master’s Guide.
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