A first-level adventure meant for the beginning of a new campaign or one-shot sessions. Goblins have taken over an ancient longhouse, long abandoned by its original owners and have been raiding nearby farms and vineyards. The characters will engage in a chase, a round of gambling or two, listen to tall tales by the fire in a unique tavern, fight a camp of goblins atop a fortified hill, and meet some friends along the way. The adventure is set in a custom Norse themed island I am developing, but can easily be placed into any world or setting.
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