40×30 Multi-Level Battlemap – Belford’s Crossing

Belford’s Crossing

Two wooden drawbridges span the deep chasm below. Beneath many layers of cliffs and fog winds a river surrounded by scrub, while higher up a multi-story tavern is built into the cliffs. 

Rooms for weary travelers to rest in are provided at the top, and a watchtower overlooks the ravine. Stairs lead further down to the tavern and drinking halls, as well as a few small shops and lit alleyways that wind deeper into the mountain. 

Decks look out over the steep cliffs on both sides, while a wine cellar gathers dust next to rooms with giant wheels that lower or raise the drawbridges above. 

Adventure Idea

You find a middle-aged man lying on a forest road, clasping his bloody hands over a stab wound in his gut. Lying next to him is the cold body of a golden retriever—you can see the blood where she dragged herself from where she was injured, so she could be close to him when she died. 

Left for dead after a brutal robbery by bandits, the man begs you to hunt them down and kill the robbers for what they did. He had been on his way to sell a family heirloom to buy medicine for his mother. Not only did they kill his Lola, they stole his hope of healing his mother as well. 

When they left, he heard a woman with fiery red hair and a red-wolfskin cape tell the group that their next stop was the Flying Fish tavern for drinks. She was the one who the bandits gave the heirloom to. 

Arriving at the tavern, you hear loud howling coming from two tables of heavily armed teenagers. They are joking about a man and his bitch who was stupid enough to not pay for their protection… But the woman the man described isn’t there. 

WHAT’S HAPPENING? The leader of the bandits is a low-level fire mage, who instills the young men with the confidence they need to commit their crimes. She is seductive and charming. In her honor, her followers call themselves the Red Wolves. 

While her minions are off getting drunk in the tavern, she is selling the heirloom to an antiquarian on the other side of Belford’s Crossing. If you interrogate the men in the tavern they’ll put up a fight but eventually tell you where she is. If you kill them, you’ll need to ask the other witnesses.

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