This product is similar to the other generator products showing 144 moods or emotions. It is intended to either work with the first Mood-Emotion Generator (the individual tool or found in Character Mechanisms or Story Mechanisms), Mood-Emotion Generator 2, Character Generator, Motivation Generator, Plot Generator, or Theme Generator. Or it may be used alone to add mood or emotion details to characters for gaming or writing stories.
‘collaborative‘, ‘insincere’, ‘sprightly’…
Categories of emotions or moods are shown in this tool are the following:
liveliness, lifelessness, reactivity, passiveness, selfishness, collaboration, honesty, deceit, envy & jealousy, stress & tension, dishonor, and honor.
Categories and words resulting from this tool are different than the first Mood-Emotion Generator (which focused on 12 categories of emotions or mood: joy, expectation, sadness, confusion, anger, courage, caring, fear, guilty, strong, hurt, and weak).
Categories and words resulting from this tool are different than the Mood-Emotion Generator 2 (which focused on 12 categories of emotions or mood: emotional distance, emotional connection, dislike, gratitude, ingratitude, belonging, peace, chaotic, humor, serious, introspection, and observation.)
3 pages: It’s first page is the image shown on the cover picture. The second page is the instructions and example. The third page is the chart turned longways.
Although optimised for 1d12, this chart has results for 1D12, 1D20, 3D6, and 1d100 systems included. It makes it a versatile mood and emotion generator.
This system is meant to give keywords, that when put together help to generate a mood or emotion for characters or a story/gaming session. The keywords are meant to help trigger thoughtful and inspirational ideas.
This system works well for adding random ideas into story writing, solo gaming, or to aid a GM in creating mood and emotions within a story or character that have purpose.
1e RPG Tools Not Currently in a Mechanisms volume
|Tool Title||Cover Image|
|Minimalist Descriptive Urban|
|Minimalist Descriptive Rural|
|Micro-Dungeon-Room Map Generator|
|The Haunting of Home|
|Character Trait Generator 3|
|Character Trait Generator 4|
|Mood-Emotion Generator 2|
Mechanism Series & Bundles
Buy the 8-core set (with Essential Tools, character, setting, story, dialogue, and combat tools) Solo-Tools-Character-Setting-Story-Words–Combat-BUNDLE
Buy the 7-core set (with the Grammar Fuel Parts of Speech, Phrases, & Idioms) with Violence Solo & RPG Tools: Character, Setting, Story, Words, & Violence [Bundle]
Buy the 5-core set (with the Remnant RPG Tools = Descriptive Violence & Blood) in the Mechanism Series: Characters, Story, Setting, Violence [BUNDLE]
Buy the 4-core set only (Character 1 & 2, Story, and Setting) in the Mechanism Series:Character, Story, and Environmental Setting – 4 pack [BUNDLE]
Buy the 3-core set only (Character 1 & 2 and Story) in the RPG Tools: Story & Character [BUNDLE]
Buy the 2-core set only (Character 1 and Story Mechanisms) in the Solo RPG Tools 2-pack [BUNDLE]
Or click on the image below.
This story mechanism book has tools to help create story plots, twists, theme, mood, motive, foe, story seed, scene action, transition scenes, narrative, and work with the main conflicts.
This character mechanism book has tools to help create characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious dreams & interpretation, and circles of relationships.
This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships. Includes a section called Mechanisms Master Screen – 6 page GM Screen covering important action & reaction scene tool information from both Character Mechanisms books and helping to connect the tools to the Story Mechanisms at a scene level.
This environmental mechanism book has tools to help create brief descriptive mostly outdoor setting, weather, terrain, natural disasters, Earth-like animals, and even fantasy worlds. The focus of the tools are to create description in brief-but-unique sentence descriptions made with keywords. Each of the tools focuses on using specific biome, terrain, type of environmental event, sensory experience, or life type keywords or details.
This remnant RPG tools book has tools to help have more descriptive violent combat. One strike kills and limb severence are possible with this tool. Because of this, this book is for more mature gamers at least teen age, because of the violence or gore. This also brings together a revised and slightly expanded combat system from the minimalist system, three descriptive combat critical tables, minimalist skills, minimalist elemental effects, minimalist: fear, disgust, & madness, and minimalist: ghosts, angels, & demons.
Essential SoRoPlay GamTools is a collection of tools, refered to as functions, that help you to play a solo game using polyhedral dice. It works by generating either answers to questions, step-by-step, or keyword prompts for interpretation.
It also includes an adventure seed engine is included in this verison as a companion tool to be used with this book to create random story conflict, foe, theme, motivation, and twists.
This book replaces and adds several of the minimalist tools with 1e tools to make a more powerful system with six of the more popular essential tools. ABS Solo Game Engine, ABS Fact Generator, Motivation Generator, Description Generator, Plot Generator, and Character Generator all in a newer simplified d12 and d100 grayscale style for the 144 result generators.
This product is priced at $1.00
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