This is a system-agnostic adventure focused on the story and its characters. It has five possible endings and the team can walk away rich, punished, or imprisoned. It can be placed in a larger campaign.
The team walks right into a setup where they are accused of stealing the Royal Family’s golden goblet. In this adventure they will leave on a quest without weapons or equipment, to find out who stole the goblet and prove their innocence. In just a day.
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