Saint Patrick’s Day (BUNDLE)

100 Oddities for a Treasure Hoard
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Welcome to “100 Oddities for a Treasure Hoard,” the ninth entry in Skirmisher Publishing’s popular “Oddities” series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way.  Have you ever needed to stock a treasure hoard? If you are the storyteller for a game, the answer to that question is undoubtedly a resounding yes! At the end of a long and perilous quest, the heroes (and their players) usually look forward to some tangible material reward for their efforts. But it can be difficult to get beyond randomized coinage and a handful of gems, especially if you are pressed for time. And ambitious players …

A Rainbow of Slimes
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Although green is the most common slime color, there are many others, the products of alchemy, magic, demonic corruption, trickster gods, and a variety of bizarre causes! This mini-supplement describes 20 variations on the classic dungeon hazard, each of which has a different effect on living flesh, some of them using this transformation to power magical or non-magical abilities. “A Rainbow of Slimes” also includes 10 different colors of counters, each in two sizes, that can be used to represent various types and sizes of slimes, molds, oozes, puddings, jellies, blobs, fungi, and other amorphous abominations. …

Age of Night (Volume 3: Conspiracies & Cutthroats)
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In this third volume of the graphic novel by fantasy artist Amanda Kahl, mage Rhonwen, assassin Thelonius, and thief Kamaria continue on their journey with Drake, runaway avatar of the God of Night trapped in the form of a cat, and their quest to restore him to his human body. Join them as they travel to mysterious new territory and delve into nearly-forgotten legends. Their enemies remain close on their heels, however, and when the combined powers of the Shadow Houses and the Covenant of Mandra catch up with them the party is ripped apart. Now, each of the companions must face their fates alone and do whatever they must to survive.  Search for freedom. Find your place.  Age of Night Volume 3: Conspiracies & Cutthroats follows on the story that began in Age of Night Volu…

Compost Heap
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Composting is the practice of collecting organic refuse — such as fruit and vegetable scraps — into heaps where it can rot and, once decayed, be used for such things as fertilizer, potting soil, and the like. “Compost Heap” is a quick-play card game designed for use by two to four players that simulates this worthwhile activity. It is intended to be fun, mildly humorous, and moderately educational.  There are three sorts of cards in Compost Heap — Good Stuff, Bad Stuff, and Incidents — and a total of 50 cards. These cards have been set up so that they can easily be printed out or copied onto cardstock or blanks for homemade business cards. And, while it is perfectly acceptable to use the cards with plain backs, there is also a page of reverse sides that can be printed or c…

GEBB Issue #2
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An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn’t get the memo. As much as some of them might want to help, the faceless bureaucracy they are part of prevents them from doing so. Rather, they go through the motions of their jobs, which mostly involve abducting people who won’t be missed, subjecting them to probes and other exams, and then eventually returning them to their homes throughout the heartland. GEBB follows the ongoing activities and periodic adventures of…

Six Spells: Festivities
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Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations). “Six Spells: Festivities” is stat’ed for the “Basic version of the d20/OGL game system and can be used as-is or easily adapted for any RPGs using the same core rules. …

Swords of Kos: Pateon Fnordseeker and the Day He Gave Up Drinking
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“Pateon Fnordseeker and the Day He Gave Up Drinking” follows three bounty hunters on the track of a fugitive mage and, as they close in on him, reveals how they may have bitten off more than they are able to swallow. Because sometimes there really is such a thing as too much alcohol … “Pateon Fnordseeker and the Day He Gave Up Drinking” is a short story that takes place in the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Mediterranean and the lands surrounding it. A century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters, the agents of Gods and Titans struggle against each other, nations strive to survive or dominate one anothe…

The Kinder (Four Villainous Characters for BASH)
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This title contains four fully-stat’ed characters for the BASH superhero roleplaying game that players can use as characters or which Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher.  Tween Wolf For years, Will has been dreaming of hunting and fishing in the mountains, living like an old-time “Mountain Man” with no one to bother him. After running away a number of times, he was found filthy and howling in City Park. Since finding the lump of demonic coal, his dreams have become bloodier. In his normal form, Will is reserved and quiet. In werewolf form, he is definitively neither, and not entirely in control of what he has become. Grim In the past, Gerda …

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