Undead pour from an abandoned keep in The Frozen North, threatening the already tenuous balance of life in the Ten-Towns, as an unlikely benefactor seeks heroes in hopes of turning this keep into a future stronghold. Secrets and dangers await the heroes as they venture out into the unforgiving cold to find A New Place to Call Home.
The second of five adventures in the To Survive the Night series which were written for and premiered at Gary Con XIII. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
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