Gaia Awakening: Inferna Sepulcrum is a Solo Story Adventure. The premise for the story, along with the endgame of the antagonists, are included along with a brief description of the setting and circumstances. The descriptions are provided for the purpose of immersion only.
Blood and fire have always frightened those who exist outside the Gaian Consortiu. To those within the Inferna Sepulcrum, the power wrought with blood and fire is their life’s work. When an old prejudice rears it’s head you find yourself at the centre of a plot to eradicate Magic in it’s entirety.
The Story is your own to tell, and your Character is yours to play.
When Magic returned to Gaia the Circle Of The Scorned rejoiced. Though they had spent generations in the shadows perfecting the practices of herbalism, charms, and runecraft, the revelation of tangible Abilities sealed their place within the Gaian Consortiu. For some, however, this was an infringement on their birth right. Those very same generations of the Scorned were also accustomed to prejudice and mistrust, living on the margins of non-Magical society. Some were the direct descendants of those persecuted during the age of sabre and powder, a time where being different was enough to earn the label of Witch.
Some members of the Scorned separated from the Gaian Consortiu and their Clica, proceeding to form the Inferna Sepulcrum. Now that their power had been realised, they were determined to push it to it’s full potential. The Inferna found that their collective rage burned as a torrent of fire, and the Universe acknowledged their vengeful intent. The Inferna became specialists under the War Aspect, and their Ability to summon and direct fire became synonymous with their name.
The Inferna flourished, but as the Gaian Consortiu integrated with non-Magical society, an atmosphere of fear and mistrust for those outside this accepted circle began to seep into the public conscience.
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