Hi! I have some thoughts about magical code and how to incorporate them into your game. No, not in a modern urban fantasy kind of way (though that’s cool, too). This is more of a “what if heroic fantasy – but arcana == programming?” way.
Aren’t divination and information retrieval basically the same thing, anyway?
- Artificer Specialisation: Programmer
- Sorcerous Origin: Incantation Imbued
- Playable Ancestry: Homunculus
- 4 Spells including power word sudo and hello world
- 5 programming themed puzzles and encounters
- a d100 table of programming plot hooks
- pseudocode for 10 classic spells
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