A Fey Mystery of Glen Dourn (Fantasy Grounds)

A haunted house, a missing person, and a hint of wild fey magic. This is an 8-12 hour adventure balanced for character levels 7-9.

Content Warning: witches, ghosts, rats, mild body horror, death

In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and layered folklore of monsters and tales to frighten children. It is to this remote valley that Keethan bids you make haste to seek out signs of his beloved cousin, Lady Sorcha Hannigard. 

Sorcha vanished on her wedding day three years ago, sending her groom and neighbours alike into mourning. But where can she have gone? The only remaining clues to this mystery lie in her abandoned mansion home, where powers less wholesome have now taken up residence. 

The Dread Coven will not give up what they know so easily, although they will strike a bargain if you’re willing to pay the price in pain.

Includes new creatures, full color maps, and an accessible, screen-reader-friendly version. 


Note: This product is for use in the Fantasy Grounds virtual tabletop. If you would like to purchase the PDF version, click here.

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This product is priced at $3.95


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