I was stunned, as a GM, the first time I saw the vitriol and bile spewing forth from my players when their arch-enemy showed up once again. The intensity of emotion went up another level when the enemy escaped…one more time.
Creating a nemesis, an NPC your players will love to hate, is a great way to pump your players emotional involvement for your game.
So, how does one go about creating a nemesis? This pay-what-you-want e-book answers that question.
This product is priced at $1.50
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