Sometimes a magic item is more than just a weapon, wondrous item, or piece of armor. Sometimes it has a life all its own, a history, a legacy. Sometimes an item is just cursed – and if we’re lucky, that curse can become a heroic story entirely unto itself.
The Silver Emporium brings together a collection of 11 cursed items and rules that you can use to generate your own story-driven cursed items. Each of the sample items includes adventure hooks, narrative histories, suggestions on how you can easily include them in your own games. All current campaigns are covered: Eberron, Forgotten Realms, Ravenloft, Ravnica, Theros… they’re all present.
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