You have stumbled into the unknown. In the distance, you see a tower. You decide to investigate.
What follows is a simple, OSR-inspired, system to describe a Wizard’s Tower. It is designed to be incorporated into your campaign world, using the rules you feel like using.
The wizard was an expert in not only creating new life, but duplicating it. However all his clones left him. His ballads, lamenting his lost pals, have drawn a terrible devil. Can the PCs survive the mysteries of the tower?!
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