The adventurers put their feet up for a well-deserved break in a nice warm tavern. Tonight, however, the taps run dry. Not on their watch!
What follows is a simple, OSR-inspired, system to describe a Wizard’s Tower. It is designed to be incorporated into your campaign world, using the rules you feel like using.
The wizard is a spidery spy with nefarious arachnid allies. Can the Adventurers survive the mysteries of this inverted tower?!
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