The Modular Bounty-Hunter

Ever wanted to make an antagonist but you want something more complex than you would find in the monster manual, but you also don’t have time to make a player character sheet? This document might be for you!

 

This document provides a way of creating unique weapon master enemies, scaling from level 1-20, and gaining new powers and abilities to match the players. The unique modular way of creating enemies allows you to make a flexible creature with abilities that synergise regardless of the options you chose.

This document exclusively contains the content to make “Bounty-Hunters” as part of a set of 5 different documents that can be found published as a bundle on my page.

Bounty-Hunters prefer to fight one foe on the terms that they set, some like to dip in and out of range of their target while others like to lock down their contracted enemy and go for the head, either way this document lets you make both or any that fall in the middle!

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