Twilight Weapons

This book introduce rules and information about over 50+ prototypes or terminated weapon projects that never existed in our reality of 2000, but perhaps could have in the alternate timeline of Twilight: 2000, post apocalyptic or other games set in a modern timeline, using alternate events Rules for extreme deviation, extreme blast radius, burst accuracy, reduced recoil, questionable reliability, manufacturing…

This item is produced by Free League Publishing

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