Anyworld is a roleplaying system that works in any genre. The core mechanics are incredibly flexible and yet simple enough for newcomers to grasp very quickly. All you need to play is the Anyworld rulebook and a handful of six-sided dice. The book includes: Over 100 traits to customise your characters. 44 abilities, each one with 3 custom upgrades. Injury and madness rules. Unique magical item generation…

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