Heavy Hitter- Vehicle Combat System

This Percentile Die Based System- Combat Mechanic is also a good descriptor- is built with the intent to make large scale battles and wargaming faster and easier to understand. Combat is the heart of many RPG’s but we all know it can get tedious. This is even more true in modern or space/sci-fi games where numerous tanks, Mechs, ships, jets and ground vehicles all have their own Armor, Hit Points,…

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