The Guild of Five

Built 60 years ago by five moneylenders in the City of Copper Bowls, the Guild of Five was an informal E2809CguildE2809D to work against the puritanical governance of the city and legitimize their usurious ways. Officially a shrine to Belpheromas, a demon of gold and contracts, the structure helped legitimize their business and provided a single place where they could safeguard their securities and contracts.

But as the years went by, their E2809CfakeE2809D subservience to the demon caught them in a curse E28093 a trap where their contracts were enforced by fiendish rebukes. While this initially helped them to collect on loans that would otherwise have been lost, it also applied to their promises between themselves. They found themselves unable to break their promises to each other E28093 promises often made with no intention of following through. Two of the money lenders found themselves unable to leave the structure at all, and the other three, unwilling to be similarly bound by false promises, fled the building and eventually the city, forced to return on occasion to collect on old contracts, but avoiding the two trapped within the guild house as much as possible.

The remaining two hate each other with a cold passion. One or the other can occasionally be seen standing on the second-floor gallery above the front entrance of the building. They both still offer the occasional loan to those who come calling, even competing with each other (to the extent allowed by their previous commitments) for the business. Both thievesE28099 guilds in town have blacklisted the building E28093 things stolen here tend to carry heavy curses and the majority of things of interest are hidden away in extradimensional holding spaces.

This map was drawn in the middle of another map when CrimsonRockStar (a viewer of my mapping stream) asked how I would handle a five-sided structure in a city. Thanks to Olivier (who plays in some of my games and runs the Tuesday night D&D game I play in) for inspiration regarding the five moneylenders.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 6,000 pixels (20 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5E280B2 squares) or 140 pixels (for 10E280B2 squares) E28093 so resizing it to either 1,400 pixels wide or 2,800 pixels wide, respectively.

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