This and That: Book and Shelf (5e)

Between their covers, books can hold nearly anything: answers to a terrible mystery, wizards’ spells, or instructions for a popular game. Books have power, and those who possess them know how to use that power, both in the real and fantasy world. Book and Shelf a resource focused using books and libraries in your game. It includes A real-world history of books, from clay tablets to ebooks How books…

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