PHM #15 — Smuggler’s Cove

The domains that border the Inland Sea chafe at the control Serir has over commerce, and smuggling is a lucrative business to avoid the high tariffs charged. This issue looks at one such settlement – a community of smugglers amidst the moorland hills at the very north of the Fenimil Swamps, and introduces the turtle-folk chelydra, including two playable turtle-folk classes.The Populated Hexes Monthly series is written for Old School Essentials, but can easily be converted for use in…”

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