Guns, Bombs, and Tinkers for 5e

This supplemental ruleset gives a little bang for your buck. Within you will find rules for crafting bombs and guns for that pirate game or steampunk adventure.

With bombs you can create firery explosions, shock your foes with lightning, banish certain creatures from your sight, or inflict harsh debuffs.

With firearms you will be able to strike from afar with rifles, pistols, and even the portable canon!

In addition, you will have a system for producing prosthetic limbs. This system was first released in Advanced Prosthetics for 5e, but is included within in its entirety for your convenience.

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.

All other original material in this work is copyright 2022 by Skyler Holmes and published under the Community Content Agreement for Dungeon Masters Guild.


More from this Title’s Contributors




Reviews (0)
Discussions (0) Follow this discussion