Monster Loot – Lost Mine of Phandelver (Roll20)

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I want to loot the green dragon!

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When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster inLost Mine of Phandelver, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.

With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.

Examples of Loot


  • 1 Ghoul Claw. Can be crafted into a dagger (100 gp, 7 days). Once per day, when you hit a creature with this weapon the creature must succeed on a DC 10 Constitution saving throw or become paralyzed until the beginning of its next turn. If the creature is an elf or undead it automatically succeeds on the saving throw.
  • 1d2 Vials of Demon Ichor. When consumed, you gain resistance to poison damage for one hour.


  • 1 Grick Hide. Two grick hides can be crafted into a cloak or cape (75 gp, 6 days). When worn, you have advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
  • 1d4 Grick Tentacles. Can be crafted into a dagger (2 gp, 1 day).
  • 1d6 Rations.

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Check out the rest of the Monster Loot series, available on Roll20

Monster ManualFizban's

… and the bundleHEREfor 50% off ALL Roll20 Monster Loot volumes!

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