Assassins, Rogues, and Outlaws
Ever feel that Rogues get a bad deal in most RPGs?
Do rules for stealth seem a bit lacking?
Do you get annoyed that everyone in your party can pick a lock and they are not even Rogues?
Does it annoy you when people spell Rogue incorrectly?
All these issues and more can be found in this sourcebook, along with
- Rules for creating your hideout and building your gang.
- Two new Races the mannequin and the Ratkin
- Five new Subclasses – The Poisoner, The Sell sword, The Scavenger, The Outlaw, and the Highwayman.
- The Assassin Subclass reimagined.
- Guilds and the benefits of joining one.
- New Rules for Stealth.
- New equipment, Weapons, and Armour.
- New Rogue only Cantrips.
- New Magic Items
- NPCs and Gangs
- And probably other stuff I have forgotten!
So, grab your copy today and make your parties Rogue and unique individuals, or just run a party of Rogues.
This game is 5e compatible and is compatible with many D20 RPGs, you will need the core rules to use this book.
Coming Soon – Book of Heists, 5 adventures for rogue gangs.
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