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|Baldur’s Gate Descent into Avernus | Roll20 VTT
|This digital rulebook is accessible in any browser and integrated into Roll20. Diabolical dangers await in this adventure for the world’s greatest roleplaying game. Welcome to Baldur’s Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells? Play with Less Prep on Roll20 Defy the devils of Avernus with28 adventure mapsready for exploration with pre placed tokens and fu…|
|Baldur’s Gate The Fall of Elturel | Roll20 VTT
|Baldur’s Gate The Fall of Elturel(Roll20 Version), is an introductory two hour adventure forBaldur’s Gate Descent into AvernusorTyranny of Dragonsfor 1st level characters. Already own the PDF? Click Here to get the Roll20 Module at a discount! What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters in the fall of Elturel by making its descent more personal. Also included in this product are three new character backgrounds the Hellriders, the Order of the Gauntlet, and the Flaming Fist. These backgrounds include detailed information on each faction and ranks that allow characters to advance within each organization by earning renown. A…|
|Darkhold Secrets of the Zhentarim
|Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself. For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the “Black Network” to outsiders, those within consider themselves part of an extended family that affords them immense opportunities and generously rewards ability and ambition. The great stronghold of the Zhentarim is called Darkhold, a high spired keep of black stone built to gigantic proportions. There are few places in Faerûn with a more notorious—and nefarious—reputation. This full color, 112 page supplement includes A comprehensive history and guide to the Black Network, including never before revealed lore from Ed Greenwood,…|
|DDAL00 11 Pipyap’s Guide to All of the Nine Hells
|Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure’s point of view? Or face down a conjoined twin pit fiend? How about drink other worldly wines in the most decadent of locales? This is the tome for you! Included in this book descriptions of eight of the Nine Hells (Avernus is fully fleshed out in Baldur’s Gate Descent into Avernus) six adventures, featuring play opportunities at all four tiers instructions on how to create your own tier 1, 2, or 3 adventures set in various layers of the Nine Hells and include them in the Community Created Content (CCC) program About …|
|Faiths of the Forgotten Realms
|Link to the Fantasy Grounds version Dive into the Divine Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign! This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures. Experience the divine with an array of unique spellcasting archetypes tailored for the faithful. Delve into the Calendar of Harptos to explore the festivals and practices that shape each church’s identity. Enhance your gaming experience with holy magic items and enrich your campaigns with sacred texts and awe inspiring divine artifacts. Contents Chapter 1 Deeper Faith (pages 5 24) ⊛ Master the Calendar of Harpt…|
|Grandmother Crookbesom’s Book of Hags
|Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger than life personalities who make brilliantly memorable NPCs the kind of antagonists your players will be reluctant to murder. Whether you’re here for the malevolent or the grotesque; wicked godmothers, canny predators or classic malicious crones, Grandmother Crookbesom’s Book of Hags has something for you. With a diverse gaggle of cackling witches, each with an array of plans from the petty to the momentous, we give you the gift of over 50 interactions to add a hag into your next adventure…|
|Masters of the Mind The Book of Illithid (A Manual on Mind Flayers)
|Masters of the Mind is now available for Virtual Tabletop. For the Fantasy Grounds click here. For Foundry VTT click here If you want both PDF and VTT, we’ve made bundles for you at a discount! For Fantasy Grounds + PDF click here For Foundry + PDF click here Masters of the Mind The book of Illithid expands your roster of stat blocks that you can make available for your favourite family of psychic monsters that have an appetite for brains; the mind flayers. Masters of the Mind is aliving document. This supplement is starting off small but will grow and expand over time. Currently, there are 3 player races, 8 feats, 16 monster stat blocks, 1 vehicle, 24 magic items, and 2 equipment included in the book. However, intend on continuing to expand the book with content such as additio…|
|Spelljammer Adventures in Space | Roll20 VTT
|This digital rulebook is accessible in any browser and integrated into Roll20. A thrilling space based adventure setting for the world’s greatest roleplaying game. Spelljammer Adventures in Spacepresents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse. This set contains everything a Dungeon Master needs to run adventures and campaigns set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic set…|
|Sword Coast Adventurer’s Guide | Roll20 VTT
|This digital rulebook is accessible in any browser and integrated into Roll20. Welcome to the Sword Coast! The Sword Coast is a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger. While theSword Coast Adventurer’s Guideis a valuable resource for Dungeon Masters, it was crafted with players and their characters foremost in mind. There is a plethora of new character options to intrigue and inspire every member of the adventuring party. Sword Coast Adventurer’s Guide has arrived on Roll20! Build characters in minutes with new options in the Roll20 Character Builder Parry or parley with…|
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