If you’re like me, you like to step into a game fully prepared. I picked up Waterdeep Dungeon of the Mad Mage and was really disappointed to see that there was no boxed flavor text. Don’t get me wrong, there’s a lot of great content in there, but I have a hard time coming up with room descriptions on the spot. I’m hoping there are others like me out there, others who will be able to take advantage of what I’m preparing for my own players. The idea is to slowly, over the course of the next year, release flavor text for each level of Undermountain.This module contains descriptions for the 17th level (Seadeeps) only!
I’ve never been a fan of catch all descriptions, so I attempted to approach each area from several angles (if necessary). This means that some rooms will be broken down into several sections. Here are some of the most common
Occupied The occupants are still in the room (e.g. an alarm has not been sounded) and are not aware of the PC’s existence. This is often followed by…
If Seen The occupied tag assumes that the PC’s have not been seen (perhaps masked by Stealth or Invisibility). This next section is what occurs when the PC’s are seen.
Unoccupied The occupants of the room are no longer present (e.g. an alarm has been sounded and they rushed off somewhere).
Also Included EXCEL Combat tracker
Included in your purchase of this module (as a separate file) is an Excel workbook. This workbook is a combat tracker that contains summary stats for all monsters located within the first floor. It also includes the ability to auto calculate attack and damage rolls for each monster. While this file is formatted to work on Excel, you should also be able to use it in a free program (such as Google Sheets). It may not look as pretty in another program, but should still function properly.
The original Waterdeep Dungeon of the Mad Mage rulebook is required in order to use the contents of this work.
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