The House of the Midnight Violet (Fantasy Grounds)

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This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF – click here.

“This was a great adventure to drop into my ongoing campaign – it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace.”

“A well-written adventure through a mansion filled with dark secrets.”

The House of the Midnight Violet is a 3+ hour standalone adventure designed for 5th Edition.  The print version of the adventure is intended for four to five characters of level 4 to 6, and includes scaling suggestions up to level 12.  It is set in a non-specific location and can be included in nearly every campaign.

The party is recruited by an innkeeper to recover a flower from a nearby mansion.  He is an alchemist and he is running short on his supply of the Midnight Violet.

Town rumors warn the party to stay away.  But, that’s unlikely given that your heroes are mighty and brave. 

While exploring the mansion, the adventurers will learn the story of the family that once lived there and what caused their demise.  That is…if they live that long. 

Two new creatures and one new magic item are introduced in this adventure.

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