A GM’s Resource by Bart Wynants
Dawn’s dim light conjures up a chill mist whose phantom tendrils coil amid the trees, to linger upon the thorny brambles and dewy boughs. Another tired blade-stroke descends upon the brush, tearing the wisps into whirling vortices which soon dissipate in the breeze. Your sword arm throbs with the ache of a thousand swings made to carve a path through the Tangled Wood. Over the past few hours, the whooping cries of roving goblin bands have given way to a foreboding silence, broken only by the gentle babbling of a cold forest stream. Twixt the trees, you spy the cavernous maw of a long-abandoned mine, rusted rail tracks leading from it like the forked iron tongue emerging from some monstrous gullet.
This Dungeon Backdrop is designed to work with the Lonely Coast campaign setting but can be easily inserted into almost any fantasy campaign.
About Dungeon Backdrops
You are a GM, but you are busy. You want to write your own modules, but you just don’t have the time. And you don’t want to use commercial modules. You want to make your campaign your own. That’s where the Dungeon Backdrop line comes in! Each Dungeon Backdrop presents a fully fleshed out and lovingly detailed self-contained dungeon ready for you to use as you see fit. Stock the dungeon with your own monsters (and—perhaps—their treasure), decide their back story and you are good to go.
Every Dungeon Backdrop is carefully designed to be easily inserted into almost any fantasy campaign. Dungeon Backdrops: we describe the dungeon, you add the monsters (and the treasure).
This product is a Dual Format PDF. It comes in two different versions: one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.