This is an alternative dungeon for the Winding Way, from the official D&D adventure Isle of the Abbey. It is part of the bigger adventure book Ghosts of Saltmarsh.
This module let’s you replace the Winding Way effortlessly, whithout needing to make any other changes in the game you’re running. It reinforces the theme from Isley of the Abbey, and also helps forshadowing upcoming events if you are running Ghosts of Saltmarsh as a campaign.
The dungeon in this module consists of multiple puzzlerooms, and has one central chamber that the players keep returning to. There they have to fight a growing group of undead guardians everytime they solve a piece of the puzzle.
- a grid-based player map for the main dungeon area;
- tips on tying this module to the overarching Saltmarsh narative;
- suggestion for a follow-up adventure.
Official D&D content needed
To use this module you need the following books:
- Ghosts of Saltmarsh;
- Monster Manual;
- Tasha’s Cauldron of Everything (optional, but recommended).
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