Sabre & Powder: Corsairs Of The Coast is a Solo Story Adventure. The premise for the story, along with the endgame of the protagonists, is included along with a brief description of the setting and circumstances. The descriptions are provided for the purpose of immersion only.
You are the Captain of a sloop, with a sturdy reputation. When you receive the offer of a lifetime on behalf of the English Admiralty, you are left to contemplate your next move. An expedition to the fabled island of Terawa may seem to be folly, but the opportunities along the way may prove bountiful.
The Story is your own to tell, and your Character is yours to play.
With much of mainland Europe in turmoil owing to war, disease and politics it is little wonder many took to the high seas during the black-powder era. While pirates terrorised civilians and navies alike, the legitimate face of enterprise was the corsair, also known as a privateer. The corsairs were given mandate by their respective Royal families to engage their enemies and outlaws with extreme prejudice. Unlike pirates, who were free by definition to profit from the bounty of any they encountered, the corsairs were contractually bound to identify their targets wisely. They were also required to offer support to “friendly” vessels in some cases. The Crown of the nation engaging the corsair’s services took a share of the loot, and in return the corsair did not need to fear the wrath of the law. The line between naval Officer, pirate, and entrepreneur oft became blurred throughout the corsair’s career. Though their occupation was viewed with envy on land and sea, the pressures of being bound to a contract subject to change by the whims of the Crown (and the agendas of those advising them) were immense. Alliances were forged and broken with ease, and as such a vessel being escorted by a corsair one day, may be obliged to turn their cannons on that same corsair the next. As corsairs were often encouraged to raid enemy supply lines in lieu of openly attacking military vessels, it is certainly true that the spoils of their endeavours could lead to amassing serious wealth. The real trick for the corsair seemed to be in knowing when to walk away.
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