An old friend has invented an incredible machine and invites the adventurers to see it for themselves. The journey there is dangerous and the party must follow mountain paths infested with orcs. But when they arrive, their problems are far from over – the quarrelling among the different dwarven clans in the city is at a boiling point. And whenThorvin’s superweapon mysteriously disappears, it’s entirely up to the adventurers to prevent the worst, find out the truth and help their friend.
This adventure module offers:
- a storyline full of intrigue
- enough background information for improvisations and a sandbox experience
- printable handouts, including a detailed mountain map
- enough flexibility to be used in any system
This product is priced at $3.70
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