So, What Is Your Story?: A Beginner’s Guide to Building and Creating Characters

Hey there folks! Welcome to Dungeons & Dragons, the world’s most popular roleplaying game! We are glad to have you with us, but I know that you have probably been inundated with quite a lot of information. This book is designed to help walk you through constructing and building your first character from the conceptualization stage to actual rolling stats, picking a race and class, and the like. This book will not get into the mechanics, but be more of a handbook to the Player’s Handbook and plethora of other content out there for building a D&D character. So, let’s dive in!

Collaborative Storytelling

Before we get into the nitty-gritty, the biggest point we need to get out of the way is that there is not a winner and there is not a loser in D&D. Roleplaying games are about building and crafting stories with your fellow players and your Dungeon Master – DM – not you versus anyone else. Sure you might be playing against the nonplayer characters – NPCs – that the DM has created for you, but you are not playing against your DM, you are building and developing and unveiling a story with everyone else around you at the table. This is key to your enjoyment of the game: you are not the only person powering through a quest line, there are others at the table with you who are going to be experiencing things differently based on their characters.

Another key factor to roleplaying is the experiences and lived events that your fellow players and DMs bring to the game. Everyone lives life differently, and the idea that “you leave the real world behind” when you start playing is, quite frankly, utter codswallop. You don’t take off the real world and hang it up on a coat rack, it just appears through different lenses in the story you are making. So something you always want to have at the back of your mind is think about how your fellow players or DM might have lived through a potential encounter in game, and how are you going to.

At the end of the day, roleplaying games are built to make a story. There is no “end”, there is no “winning”. There are arches and storylines you complete, but the story continues to grow and grow. Now, let’s get into character building.

In This Book You Will

  1. Be walked through how to create and conceptulaize a D&D character
  2. Have a side-by-side faux player create their character as an example
  3. Get the basic-bare bones look at how a character is made
  4. Gain roleplay tips for working with your Dungeon Master and fellow playersDaylight_Pub_HD_Logo_900x1000.png

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